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Equipment · squad development

Upgrading gold equipment

Crafting, levels and stars develop in parallel, but not everyone receives resources equally: first the damage of the main squad, then its survivability and support.

Original images are preserved. Text within them remains in the original language.

The main rule

First, strengthen one main unit as much as possible. Do not disperse resources between several compounds.

General priority: damage → survivability of the main four → support → second squad.

What you need to know before you start

Don't disassemble purple in advance

Leave the item on the hero until the gold replacement is ready. Even without PvP bonuses, it continues to provide general stats.

The main squad must be dressed

The five heroes of the first roster always wear a full set. Later, it is advisable to keep the second and third compositions at least in purple.

Start with damage

The main goal of strong damage dealers is to survive the fight long enough to use basic skills several times. Therefore, the back line is strengthened first.

Don't underestimate boots

They provide resistance to energy damage, which, according to the author's observations in combat reports, often accounts for a significant portion of incoming damage.

Roles in the guide:
DD1 - main damage dealerDD2 - second damage dealerTank 1Tank 2Support
Example starting line-upRole
MarleneDD1
ClaireDD2
ArthurTank 1
BellaTank 2
CeliaSupport
Stars open after upgrading the Equipment Workshop to level 20. You need blue crystals, steel and blueprints. Regular blueprints are available in the Honor Store or for donation, so events with glory medals are important.
GoalAdditional drawingsTotal
1★55
2★1015
3★1530
4★2050 regular
5★10 redA separate rare resource

Step-by-step route

The route is divided into craft, levels and stars for ease of reading. In the game, these three systems need to be developed in parallel.

A. Crafting gold items
QueueItemWho should make it?
1–2SwordDD1 → DD2
3–4GlovesDD1 → DD2
5–8ArmorDD1 → DD2 → Tank 1 → Tank 2
9–12BootsDD1 → DD2 → Tank 1 → Tank 2
13–14GlovesTank 1 → Tank 2
15–16SwordTank 1 → Tank 2
17–20Support kitArmor → boots → gloves → sword
B. Equipment levels
StageItemHeroes and purpose
Starting DamageSwordDD1 → 20, then DD2 → 20
Starting DamageGlovesDD1 → 10, then DD2 → 10
Basic 20BootsDD1 → DD2 → Tank 1 → Tank 2 → Support
Basic 20ArmorTank 1 → Tank 2 → DD1 → DD2 → Support
Basic 20GlovesDD1 → DD2 → Tank 1 → Tank 2 → Support
Basic 20SwordTank 1 → Tank 2 → Support
After 20DD swordsDD1 → DD2 to the maximum allowed by the stars
After 20DD glovesDD1 → DD2 to maximum
After 20BootsCore Four → 40
After 20ArmorTanks → 40, then DD → 30 and → 40
After 20GlovesTanks → 40
After 20SupportBoots → armor → gloves → 40
After 20Remaining swordsTank 1 → Tank 2 → Support → 40
FinishAll itemsIn the same order, bring to the available maximum
B. Equipment Stars
StageItem and heroGoal
First damageDD1 sword2★, then 4★ or immediately 5★
First damageDD1 gloves1★
First damageDD2 sword2★
First damageDD2 gloves1★
Energy protectionBoots: DD1 → DD2 → Tank 1 → Tank 22★
Damage againDD2 sword4★ or 5★
Damage againGloves: DD1 → DD24★
ProtectionArmor: Tank 1 → Tank 22★
ProtectionCore Four Boots4★, then 5★
ProtectionArmor: DD1 → DD21★
ProtectionGloves: Tank 1 → Tank 22★
Core FourTank and DD armor, tank gloves4★
Core FourTank swords2★, then 4★
Core FourRemaining key things5★
SupportBoots → armor → gloves2★, then 4★ and 5★
SupportSword4★, then 5★
Key rule of levels: Always keep your DD1 sword at the highest available level. The new star has raised the limit - temporarily stop another leveling, bring the sword to a new maximum and return to the previous stage. Then apply the same principle to the DD2 sword.

Tactics and priorities

DD1 is the main priority

The main damage dealer's sword and gloves receive resources first.

DD2 - immediately after

The second damage dealer goes through the same key steps so that the team does not depend on one source of damage.

Boots are more important than they seem

For the core four, they get high priority due to their resistance to energy damage.

The back line also needs protection

The damage dealer must not only hit hard, but also survive long enough to perform the skill again.

It is more important for support to survive

His task is to use skills and buffs longer, so the support’s sword remains the last.

Three systems running in parallel

Don't finish all crafting before levels or all levels before stars.

What to do in different situations

There is no gold replacement yet

Leave the purple thing: the hero should not lose performance characteristics for the sake of future crafting.

There are few resources

Don't distribute them evenly. Priority: DD1 → DD2 → main four → support.

New Star raised the DD sword limit

Stop the current item, bring the sword to a new maximum, then return to the previous stage.

Choosing between boots and tank armor

In this strategy, boots come first, then armor - according to the author’s observations of the composition of incoming damage.

Tank - Daskal or Louis

Their sword can be picked up before other tank swords if health regeneration actually depends on damage done in your version of the game.

The first squad is already strong

Move on to the second only after completing the first: in most key modes it is more important to break through one strong target.

Common mistakes

  • Disassemble the purple item until a gold replacement appears.
  • Start with maximum tank protection and delay the damage of two damage dealers.
  • Upgrade tank armor before boots without checking the composition of incoming damage.
  • Forget about protecting the back line.
  • Completely ignore the support.
  • Develop only one of three systems: crafting, levels or stars.
  • Divide resources between two medium units.
Short

One strong squad → swords and gloves of DD → boots of the main four → protection of tanks and DD → support → second squad.

Develop crafting, levels and stars in parallel. Always return the DD1 sword, then DD2 to the maximum available level.

Video for the guide

Open video on YouTube

The guide was issued on September 20, 2026, based on the author’s strategy and observations in combat reports. The Workshop threshold, star costs, blueprint sources, and the relationship between hero characteristics and damage have not been confirmed by an independent source; Before spending rare resources, check the values ​​with the current game interface.