Cross-Server Event Gathering PvP
Source of the curse
How to collect Cursed potions, open chests, hold artifacts and choose tactics based on the strength of your account.
Original images are preserved. Text within them remains in the original language.
Choose a goal before you start
For a beginner - the outer zone, shield and first aid kits. For a strong player - early idols and loot protection. According to the rules sent, collecting bones and idols removes the shield, and turning on the shield or leaving the zone leads to the loss of held artifacts. Already accrued potions are saved.
What is the "Source of the Curse"
In the description sent, "Origin of the Curse" is a cross-server event in Last Asylum: Plague, in which players from several kingdoms compete for Cursed potions. This currency serves as a counter for the progress and outcome of the event.
The earthquake affects the area around the Royal City. Participants transport Sanctuaries there, collect items, earn potions and, if desired, fight opponents.
Presence in the area and collection of first aid kits. Suitable for those who want to get accessible chests and avoid dangerous battles.
Capture bones and rune idols, hold artifacts and attack rivals' prey. Higher potential income and risk.
Participation is not only available to the strongest: less developed players collect safe points, transmit information and help allies.
1. Schedule: five phases and two rounds
| Phase | What's going on |
|---|---|
| Review | The participating kingdoms and the location of the first earthquake are shown. |
| Competition - Round 1 | 30 minutes of active collection and battles. |
| Preparation | Break; The location of the next earthquake is announced. |
| Competition - Round 2 | Another 30 minutes of active collection. |
| Results | Summing up and distribution of rating awards. |
During review and preparation, explore the area, gather participants and assign roles. The material states that the event is not available during the War of the Kingdoms.
Exact time: Open Event Rules → Event Phase. Check local and server time. The duration of the break and the schedule of another server should not be taken as your timer.
2. Map: where to place the Sanctuary
An earthquake occurs around the Royal City of one of the participating servers. According to the material, the territory is divided into external and internal zones.
Outer zone
Suitable for beginners and less powerful players. Here, according to the description, you can use a shield, receive potions for the presence of the Sanctuary, and collect first aid kits.
Starting tactics: Place yourself near the available points, turn on the shield and check the potions. Defensive tactics reduce risk, but do not make any gathering safe.
Inner zone
Closer to the Royal City, according to the material, the shield is not activated. Internal rally points are accessible and the likelihood of attacks is higher.
Starting tactics: take positions as a group. A strong army, reinforcements, reconnaissance and the ability to cover allies are important.
Moving
In the rules sent, moving from another server to a zone during an active round is indicated as free. Inside the zone it is described one free move every five minutes; Precision transfer items may be available separately. Before starting, check these conditions in the game and check the supply of transfers for changing positions.
3. What are Cursed Potions awarded for?
The material lists the presence of the Sanctuary in the zone, the collection of first aid kits, bones of an ancient beast and runic idols, as well as income from delivered artifacts. You can capture other people's artifacts and then receive income from holding them.
Distinguish between glasses and objects: already credited potions, according to the description, are retained after the loss of artifacts. Losing an item stops future income, rather than canceling all earnings.
4. How much does each source bring?
| Source | During collection | For completion | After delivery |
|---|---|---|---|
| Sanctuary in the zone | 40/sec. for presence | — | While the Sanctuary is in the zone |
| First aid kit | 40/sec. | +300 | No |
| Ancient Beast Bone | 80/sec. | +1 500 | 30/sec while the artifact is held |
| Rune Idol | 160/sec. | +6 000 | 120/sec while the artifact is held |
In the material, a typical point collection takes about a minute. The calculations below assume exactly 60 seconds of collection; See the game for actual duration. Travel time to the point and delivery is not included here.
- Sanctuary, full round: 40 × 1 800 = 72,000 potions for 30 minutes of presence.
- First aid kit: 40 × 60 + 300 = 2,700 potions for the fee.
- Bone: 80 × 60 + 1 500 = 6,300 potions for collection, then income from retention.
- Idol: 160 × 60 + 6 000 = 15,600 potions for collection, then income from retention.
5. Why is an early artifact more valuable than a later one?
The sooner the item is delivered to the Sanctuary, the more time remains for passive income. If there remains until the end of the round after delivery 20 minutes:
Rune Idol
120 × 1 200 = 144 000 potions for retention.
With minute of collection: 144,000 + 15,600 = 159,600 potions.
Ancient Beast Bone
30 × 1 200 = 36 000 potions for retention.
With a minute of collection: 36,000 + 6,300 = 42,300 potions.
These are conditional examples of bets from the material: the item must remain with the player for all 20 minutes. Sanctuary income is counted separately. An early idol is potentially more profitable than many first aid kits, but only if you manage to hold onto it.
6. Appearance of new points
In the description sent, new points appear approximately every 30 seconds, and a larger group - approximately every 3 minutes, with a warning before appearing.
- Stay tuned for warnings and actual map updates.
- Leave at least one trip free before a new group of objects.
- If you are hunting for idols, do not connect all the units with low-profit points.
- Send coordinates to your allies and agree on who occupies the object.
7. Artifacts, attacks and shield
After the collection is completed, the bone or idol is delivered to the territory of the Sanctuary and begins to generate additional income. In the material, reconnaissance is indicated as a way to find out the number of artifacts an opponent has.
| Action | What to consider |
|---|---|
| Attack on the Sanctuary | The opponent can capture the held artifacts. Already accrued potions are saved. |
| Attack on the hike at the point | The collector can be attacked while collecting. |
| Collecting a first aid kit | According to the description, it is available under the shield. |
| Collecting a bone or idol | Removes the active shield. |
| Shield activation | Held bones and idols are lost: they cannot be hidden under the shield. |
| Exit of the Sanctuary from the zone | Held artifacts disappear and future income ceases. Earned potions remain. |
Before pressing shield or carry Check the current rules and what items you are holding. In the source text the names “rune idol” and “rune stone” appear; "idol" is used here. The correspondence of the names to the interface has not been separately confirmed.
8. Strategy for a beginner
- Log into the game before the round starts and check the timer.
- Move the Sanctuary to an outside area where shielding is allowed.
- Activate the shield and make sure that potions for presence have begun to be awarded.
- Collect the nearest first aid kits, watch your hikes and chat.
- Check the progress of reward chests.
- Do not remove your shield for an expensive artifact without preparing for possible attacks.
- Prepare for the second round: the location of the next zone may change.
Guideline for submitted rates: 72 000 × 2 = 144,000 potions only for presence in two full rounds. First aid kits will add points. This is a calculation based on timely entry and continuous stay in the zone, and not a guaranteed reward.
9. Strategy for an average player
A combined style is suitable: first aid kits, careful collection of bones and assistance to stronger allies.
- Choose routes in advance and keep an eye out for new points.
- Work alongside allies who can cover your squad.
- Help players holding idols: information and reinforcements can be more useful than a random attack.
- Keep in mind that collecting bones, depending on the material, removes the shield.
- Don't attack a significantly stronger target for a small gain.
10. Strategy for a strong player
Before the round starts
Prepare the main combat squad, equipment and skills of the heroes. Check the state of the army, hospital capacity, healing resources, transfer items and free marches.
First 5 minutes
Take an advantageous position and aim to collect idols early. Don't take up all your hikes with first aid kits if more valuable items are available nearby.
From 5th to 20th minute
Hold your loot, cover your allies, and control new points. Before an attack, evaluate your opponent with reconnaissance and find out if he has artifacts.
Last 10 minutes
Compare the expected loot with the risk of losing held items. The recommendations sent noted a possible increase in combat activity in the second half of the round; this is a tactical observation and not a mandatory mechanics phase. Don't get involved in a fight without a clear goal.
11. Four roles for the alliance
Battle Collectors
Strong players capture idols, hold artifacts, and engage in battles that the team needs.
Support
Medium strength players collect items, transmit map information, and send reinforcements if necessary.
Peaceful Collectors
Participants remain in the outer area under the shield and collect first aid kits.
Coordinators
They monitor the time, the appearance of points, requests for help and the movements of allies.
Don't send the entire alliance to the center. For a weak participant, army losses and treatment may be more valuable than the benefits of a risky gathering. Distribute tasks according to account capabilities.
12. Chests, personal rating and alliance rating
Chests for accumulated potions
According to the description sent, chests are opened for the total result of two rounds. It shows the first four thresholds:
| Potions | Reward |
|---|---|
| 15 000 | First chest |
| 30 000 | Second chest |
| 60 000 | Third chest |
| 100 000 | Fourth chest |
Total indicated in the material nine chests with upper threshold 600,000 potions. Intermediate thresholds are not given here. The composition and conditions of rewards may depend on the server and season - check each chest in the game.
Personal rating
In the rules sent, the final position is determined by the best result of one of the two rounds. Rating awards are for the best 1,000 players; The exact conditions for admission and receipt must be checked with the client.
Alliance rating
Allows you to receive additional team rewards. Material indicates awards for 100 alliances. Check the procedure for calculating the team result and the conditions for receiving it in the alliance rating tab.
13. How to plan two rounds
Chests and rankings are different goals. According to the rules sent, potions from two rounds are added up for chests, and the personal rating result is taken from the best round.
Round 1 - 180 000, round 2 - 220 000.
Chest progress: 400,000 potions. For personal rating - the best result, 220 000.
For chests, it is useful to participate both times. For a high position you need at least one particularly successful round. If the first one went poorly, the second one provides an opportunity to improve the result. Do not transfer the personal rating rule to the alliance rating without checking its description.
14. Eight common mistakes
- Late entry. At a rate of 40/sec. Each missed minute is 2,400 lost potions per presence.
- Only first aid kits for a strong fighter. Early artifacts can bring more if they can be protected.
- Removing the shield without preparation. Collecting a bone or idol makes the player vulnerable according to the rules described.
- Shield when holding artifacts. You may lose production and future income.
- Leaving the zone ahead of time. Artifacts disappear, their passive income ceases.
- Random battles. Not every enemy has loot, and attacks take time.
- Lack of coordination. The allies send campaigns to some points, leaving others free.
- Skip the second round. The opportunity to supplement the progress of chests and improve personal results is lost.
15. What to do after the event
- Check your overall progress and claim available chests.
- Look at your personal rating and alliance rating.
- Wait for the results phase and receive the available ranking rewards.
- Estimate army losses, treatment costs and transfers.
- Write down successful positions and distribution of roles for the next launch.
It is useful for commanders to compare the results of peaceful collectors, bone owners and idol owners along with the costs. This way you can choose the appropriate scheme for your composition.
16. Frequently asked questions
Is it possible to participate without a strong army and without attacks?
Yes, according to the description sent: the outer zone, the presence of the Sanctuary under the shield and first aid kits provide a peaceful option for participation.
What can you collect under the shield?
The material contains first aid kits. Collecting bones and idols removes the shield. Check the game warning before going on a hike.
What is more profitable: a bone or an idol?
At the given rates, the idol brings more upon collection and upon delivery. The actual benefit depends on holding time and protection costs.
Will glasses be lost after an attack?
According to the material, already accrued potions are saved, but artifacts can be lost along with future income from them.
Can I turn on the shield in the inner zone?
According to the description sent, no. In the outer zone, the shield is allowed, but its activation leads to the loss of held artifacts.
Do you have to participate in both rounds?
No, but the second round helps you accumulate potions for chests and gives you another chance to improve your personal score.
Where can I see awards and times?
Awards - in the “Award” tab and ratings. Schedule - “Event Rules” → “Event Phase”. Focus on your client's timer.
Is it possible to know the location of the next round in advance?
According to the description, the location of the earthquake is shown in the review or preparation phase.
Plan for the next launch
Select a role in advance → check the rules and timer → enter the appropriate zone on time → collect according to your strength → protect income → participate in the second round → collect rewards.
Source: text submitted by the user, from a message by Elena Filippova dated November 3, 2026. The original material is marked "Updated: November 4, 2026"; it is not the date of verification of the game rules by the site editors.